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Little Cheese is a story about a yellow brie from France that
brought sunshine to Chicago. His parents Claire-Marie and Hugo were
cheesemakers. They worried that Little Cheese could never become a
Big Cheese in France because the French prefer creamy white brie.
So they sent Little Cheese on a special mission to their friends,
Celia and Harry, to bring sunshine to gray Chicago. In Chicago,
Little Cheese uses courage and grit to overcome loneliness and loss
with help from Chloe, a calico cat. Chloe teaches Little Cheese
that a good story takes you to a place-your imagination-where we
see new worlds in our mind. Then, on the hottest day of the summer,
Little Cheese's good luck would change his life forever. This is
the "ugly duckling story" for our multicultural age.
separated by the exigencies of the design life cycle into another
compartment, that makes invisible the (prior) technical work of
engineers that is not directly pertinent to the application work of
practitioners. More recently (and notably after the work of
Greisemer and Star) the black box has been opened and
infrastructure has been discussed in terms of the social relations
of an extended group of actors that includes developers. Ethical
and political issues are involved (cf f accountable computing).
Writing broadly within this context, Day (chapter 11) proposes that
the concept of 'surface' can assist us to explore space as the
product of 'power and the affective and expressive role for
materials', rather than the background to this. Surfaces are the
'variously textured...sites for mixtures between bodies', and are
thus the 'sites for events'. The notions of 'folding' and
'foldability' and 'unfolding' are discussed at length, as metaphors
that account for the interactions of bodies in space across time.
Some of the contributors to this volume focus on ways in which we
may experience multiple infrastructures. Dix and his colleagues,
for example, in chapter 12 explore a complex of models - of spatial
context, of 'mixed reality boundaries' and of human spatial
understanding across a number of field projects that make up the
Equator project to explain the ways in which co-existing multiple
spaces are experienced.
The emerging study of technology in space has been shaping human
interaction with physical, social, and technological worlds.
Drawing upon a wide range of information technology disciplines,
this field is now grabbing the attention of many, including
computer scientists, anthropologists, and psychologists craving for
more on this intriguing new field.""Exploration of Space,
Technology, and Spatiality: Interdisciplinary Perspectives"" offers
stimulating research currently bridging the areas of space,
spatiality, and technology. A must-read for researchers and
scholars working at the intersection of physical, social, and
technological space, this book provides critical research from
leading experts in the space technology domain - an essential
resource for any academic collection.
separated by the exigencies of the design life cycle into another
compartment, that makes invisible the (prior) technical work of
engineers that is not directly pertinent to the application work of
practitioners. More recently (and notably after the work of
Greisemer and Star) the black box has been opened and
infrastructure has been discussed in terms of the social relations
of an extended group of actors that includes developers. Ethical
and political issues are involved (cf f accountable computing).
Writing broadly within this context, Day (chapter 11) proposes that
the concept of 'surface' can assist us to explore space as the
product of 'power and the affective and expressive role for
materials', rather than the background to this. Surfaces are the
'variously textured...sites for mixtures between bodies', and are
thus the 'sites for events'. The notions of 'folding' and
'foldability' and 'unfolding' are discussed at length, as metaphors
that account for the interactions of bodies in space across time.
Some of the contributors to this volume focus on ways in which we
may experience multiple infrastructures. Dix and his colleagues,
for example, in chapter 12 explore a complex of models - of spatial
context, of 'mixed reality boundaries' and of human spatial
understanding across a number of field projects that make up the
Equator project to explain the ways in which co-existing multiple
spaces are experienced.
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